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Fist of Jesus a hilarious brawler for Linux, Mac and PC

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It’s probably historically inaccurate, at least. Recording of events back then was pretty hit-or-miss. A hilarious gore beat’em up classic style arcade game with RPG depth

In Fist of Jesus, players take on the role of Jesus Christ and Judas as they fight off hordes of zombies with a swordfish, pulled-off body parts, a big cross and … did Jesus just fart and explode all of those zombies? Seriously? Well, if you’re going to do wacky, you might as well go big.

Features

  • 60 levels of full humour gore story
  • Tons of zombies, mini-bosses and surprising bosses
  • Unlock special abilities and upgrade your powers
  • Unleash divine punishments, amazing combos and tons of special attacks
  • Complete your reliquiae collection to get better upgrades
  • Make Miracles to continue the story
  • Fast heads-up duels
  • Awesome music and sound FX
  • Game script by the same short-movie Director
  • Tons of achievements
  • Get ready to slash hordes of living dead and play an absolutely unique game!
Fist of Jesus comes from developer Mutant Army an accompanying live-action short film. You can probably guess the movie’s premise. See the game trailer below:



Fist of Jesus is out now on Steam for Linux, Mac and Windows, 20 percent off ($8) through October 24.

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Chuck’s Challenge 3D update with huge Steam discount

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Chuck’s Challenge 3D — the spiritual successor to Chip’s Challenge (if you were playing PC games in the 80s/early 90s you may remember it!) — is getting a big fat update today! The Flummeryupdate includes loads of new content that gives fans of Chip’s Challenge & Chuck’s Challenge the features they’ve been asking for. To celebrate the launch, the game is 75% off, so just $2.49 (until October 24th).



“It’s been 25 years since I originally designed Chip’s Challenge,” designerChuck Sommerville said. “Over the last 6 months we’ve rebuilt Chuck’s Challenge 3D and Flummery is the icing on the cake. It includes the content that fans have been requesting for over two decades.”

The Flummery update contains the following new content:
  • +1 Flummery Bundle a tougher set of 25 levels with a new background
  • +2 Hats instead of just one when you complete Flummery
  • +3 Tracks to listen to in-game while playing Flummery
  • +12 Game Elements with 7 additional game objects and 5 new pets:
  • Steam Workshop integration letting players discover & discuss levels they create
“Chip’s Challenge was based on a 32x32 grid, whereas Chuck’s Challenge 3D allows a 100x100 board with even more Game Elements. So it’s thrilling to play some of the complex levels that are being created by the community. Some are truly epic,” said Chuck Sommerville.

The Flummery update for Chuck’s Challenge 3D  is free on Steam for Linux, Mac & Windows:

Chuck’s Challenge 3D is a puzzle game that walks the player through the evolution of gaming: move from A to B, collect items, the red key opens the red door, and much more. But, like Lego, knowing what each piece does is only the beginning of the fun, as players can also create and share their own levels using a simple paint-style interface and seamless cloud storage.



Niffler Ltd.

Niffler is an independent games studio founded by Chuck Sommerville and friends, which believes video games should not simply be a passive experience. Their aim is to create games that are fun for the player to both play & make, with the make component being as easy to use as playing the game themselves.

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Kickstarter goal achieved for Elegy for a Dead World



Dejobaan Games' conceptually fascinating Elegy for a Dead World has achieved its Kickstarter goal of $48,000. The studio, best known for intense experiences like AaaaaAAaaaAAAaaAAAAaAAAAA!!! and Drop that Beat like an Ugly Baby, is working with Girls Like Robots developer Ziba Scott of Popcannibal on a thoughtful fiction creation game.

The game’s three worlds are inspired by classic English Romantic poetry, pulling from Lord Byron, Percy Bysshe Shelley and John Keats. Once players complete the game they’ll “have the option to share it with other players through Steam Workshop or reproduce it in digital and print media,” according to the developer. The game’s beta is planned for this month.



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Fat Chicken a farm tower defense title from Mighty Rabbit

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Fat Chicken is an upcoming Steam release for Linux, Mac and Windows from Relevant Games and Mighty Rabbit Studios that features a unique take on the tower defense genre. The game will look instantly familiar to fans of tower defense, but where traditional games in the genre tasks players with defeating waves of enemies, players must attempt to make the farm animals as large and healthy as possible before the waves enter the slaughterhouse. Water, feed and growth hormones can all be given to the animals from towers along predetermined paths, and players need to watch out for aliens and other hazards throughout levels and ensure their livestock reach their destination safely.

Fat Chicken is currently available on Steam Early Access, with 15% discount until October 24.

Fat Chicken is a game with a good sense of humor. Players begin the game as a farmhand and toilet cleaner and will eventually earn a reputation for themselves and travel all around the world for their skill in leading farm animals to slaughter. The game awards players with slaughterbuxx for successfully leading an animal to the Fat Chicken Meat Co. slaughterhouse, and players can use the cash to purchase additional towers or upgrade existing towers all in an effort to fatten up the animals as much as possible while they travel through linear stages. Players will earn a star rank after each level based on the amount of meat they created during the level, and these can be used to purchase boosts for their towers such as faster shot speed or healthier animals. Additionally, heroes can be purchased between levels that give both a major boost and a disadvantage to players during the game. There are some really funny character designs for the game’s heroes that will definitely tickle a player’s funny bone.



Gameplay in Fat Chicken is complimented by a fairly strong presentation. Fat Chicken is easy to pick up and play with controls that only ask players to use their mouse to change camera options, place towers or move around in-game menus. Fat Chicken has plenty of camera angles available, though it can be a bit difficult to follow all of the action with any view when speeding up the game to 4x its usual speed. One thing we didn’t like about the early build of Fat Chicken is a bare bones options menu that doesn’t allow players to enjoy the game outside of full screen mode, and no graphic options means the game will play and look the same no matter how good of a gaming computer players have.

Game Features:

  • Single Player
  • Fatten Animals for Slaughter
  • 13 Locations and 26 Levels
  • Purchase Tower Upgrades and Heroes
  • Achievement Support
One surprising aspect of Fat Chicken is the game’s soundtrack. BAFTA award winning composer Jason Graves, who is well known for his work on the Dead Space and Tomb Raider series, created an exciting soundtrack with 17 original themes with farming inspirations. The different songs are very addictive and help make the game even more enjoyable than some would have expected from this once upon a time Steam Greenlight hopeful.

Fat Chicken is a fun game with a lot of promise. The game offers addictive gameplay with its unique take on the tower defense genre. Players will love the humor the game offers as well as a fun soundtrack that really captures and elevates the farm settings. With 13 locations, 26 levels and plenty of unlockable upgrades and heroes, Fat Chicken packs enough content to keep players enjoying the title for hours on end, and it should be a successful release when the game arrives in Fall 2014.

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Fat Chicken is scheduled to release for Steam on LInux, Mac and Windows in Fall 2014. For more information on the game, check out the official Fat Chicken website.

Game Information:

Developer: Mighty Rabbit Studios
Publisher: Relevant Games
Platforms: Linux, Mac and PC (previewed)
Release Date: Fall 2014

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Ghostly puzzle platformer Ethereal now on Kickstarter

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You never truly move past the loss of a loved one. Instead, says developer Thomas Finch, you get over the hurdle.

Finch is the creator of a new puzzle platformer called Ethereal, a project that explores death and the life of his father. A Linux, Mac and Windows PC title, the game follows a recently deceased spirit in the afterlife. In order to accept his death and move on, the spirit must revisit seven of his most traumatic memories — his parent’s death at age 10, for example, or learning his wife couldn’t have children. Scattered throughout these memories are mementos that will teach him to let go of his pain.

Each experience is an echo from the life of Finch’s father, Mark, who passed away in January of 2008. The game isn’t a true retelling of Mark’s life, though Finch says its journey is deeply rooted in his experiences.



“He always had trouble letting go of the past,” Finch said of his father. “I wanted players to [not only enjoy the game], but think they learned something from it; that you shouldn’t really hold on to stuff so much.

“Life sucks, but it’s not the end of the world. You need to move on.”

"Life sucks, but it’s not the end of the world."

Mark was sick long before his death, which came as the result of emphysema and other complications. During the final years of his life, he was in and out of the hospital many times. Doctors would tell him, “You only have this long to live,” and he’d survive, again and again. When Mark was told his days were numbered again, the family thought it to be another false warning. Then he died.

Finch was 18. In the days that followed, he and his brother took up the role of comforting their mom and sister.

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Returning to Mark’s death six years later isn’t a way for Finch to cope with that loss, but he takes comfort in knowing people might care about the story of his father’s life. Ethereal is a dark, depressing journey that deals with death and danger, but he views the game overall as a positive one.

“The message of the game is honestly kind of happy, because it’s about letting go,” Finch said. “I thought my dad’s life was interesting. He went through a lot of crap in his life … I wanted it to be a game because I think it’s a good way for people to kind of experience it.”

Finch hopes to fund the game via Kickstarter and launched a campaign yesterday seeking $17,250. Ethereal will be made whether or not that campaign succeeds by its deadline of Nov. 14, but will take much longer to complete. It’s also collecting votes on Steam Greenlight.

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Working on Ethereal can be “a little weird at times,” Finch says — especially when Finch had to work with his artist to draw the body of his dead father — but it isn’t emotionally draining. In fact, Finch is confident that his father would approve.

“I think he’d love it,” Finch said. “I think if he’s up there looking down on us, he’d probably be proud of it.”



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Eufloria HD now on Linux, Mac and Windows

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Eufloria grew from PC indie development, before snapping loose a seedling and floating off to colonise more mobile asteroids with the now Eufloria HD for Linux, Mac and Windows. The neat strategy game about expansive space gardening launches its expanded remake today on Steam or through the Eufloria website. It’s also free to anyone who purchased the original game.

The full list of features for Eufloria HD:
  • Gorgeous high-definition visuals
  • A 25-level Story Mode with many hours of gameplay
  • Relaxed Mode for a more ambient experience which anyone can enjoy
  • Skirmish levels that can be played again and again
  • Dark Matter Mode for a stylish, more challenging way to play
  • Original ambient soundtrack by Brian Grainger (Milieu)
  • Procedurally-generated levels which are different every time
Here’s a trailer for Eufloria HD from November 2012, when it was first released on yer iPads and mobiles:



As far as indie games go, Eufloria dates back to the movement’s initial heyday. Described it as “soft yet strategic, fierce yet calm”, which held true for the eventual, greatly expanded retail release. Though it is a graceful counter-point to the brute force and neon of Galcon Fusion. Both games scratch the same sense of satisfaction for me, one that comes from commanding swarms of things.

If you do not own the earlier version, Eufloria HD  is will be $15 from Steam or $20 for the Deluxe Edition with the original game and a soundtrack.

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Borderlands: The Pre-Sequel online retailer deals

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Several reputable PC gaming retailers are offering discounts on next week’s release of Borderlands: The Pre-Sequel. Get up to 20% off with coupons at either Green Man Gaming, DLGamer, 2game, or GameStop. All of these retailers are of course authorized digital retailers, so you don’t have to fret about receiving a questionable key from one of those CD key reselling websites.

Buying through Green Man Gaming is almost like getting a “hidden deal” on The Pre-Sequel. While GMG sells both the PC and Mac version of the game, the coupon only works on the version labeled as ”Mac”. However, astute PC gamers know Borderlands: The Pre-Sequel will be a SteamPlay title, meaning that “Mac” Steam key will work for Linux, Mac, and Windows PC versions interchangeably.

So if you want snag some savings on The Pre-Sequel, you can do so by going digital. Here’s a full breakdown of all the pre-order deals available depending on your retailer of choice:

GMG DLGamer 2game GameStop Both GameStop and 2game will run their offers through October 13th - a day before the game releases. Green Man Gaming’s coupon ends a bit sooner - it’s only good through Friday, October 10th at 8am Pacific. As for DLGamer, no expiration date is provided for the coupon, but it’s safe to say the code will probably expire once Borderlands: The Pre-Sequel is no longer available for pre-order.

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Door Kickers full release coming later this month

Bucharest based Indie Game Development studio, KillHouse Games, who are behind the innovative SWAT command game has some exciting news for ‘Door Kickers’. The game will be coming out of Early Access and will be ready to breach at full force on Linux, Mac, and Windows PC this October 20th for $19.99.

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With Romania not involved in the US/UK oriented crowfunding site, Kickstarter, KillHouse Games had to take on a different approach for crowdfunding. Which lead to having pre-order purchases on their official site, and that money that came from the pre-orders had helped out with the development of the game. This sort of crowdfunding went on for 1.5 years, and some rewards that you were able to purchase included having your house in the game, or even send in a photo of yourself for one reward, which allowed for KillHouse Games to add a trooper portrait of you in the game.

Door Kickers got the greenlight on Steam and was then released onto Steam Early Access back in September 3rd, 2013. With a year gone by, Door Kickers released 13 builds, and published 236 mods. Between the Steam Greenlight leading Steam Early Access and soon to get the full release, Door Kickers is really looking to deliver a game that the players asked for from the reviews, comments, etc., and now experience a game that has improved from a ‘technological, gameplay, and visual point of view.’



In Door Kickers, players will get to experience a game that has ‘over 80 single missions, 5 trooper classes, 45+ pieces of gear and weaponry as well as a campaign mode, random mission generator and integrated mission editor.’ Ready to take on a game that influenced by military and law enforcement ops, counter terrorism, close-quarter combat (CQB) tactics, and tactical shooter games? Then this is the game for you, so stop playing XCOM: Enemy Unknown or Rainbow Six series games, and be prepared to get your hands on Door Kickers, if you haven’t already tried it yet!

Along with the features above, the planned features that was announced during Door Kickers Early Access, include the following:
  • 6 controllable unit types, each with pros and cons
  • over 10 enemy bad guy types, giving distinct challenges in firepower and behaviour
  • customizable unit loadouts affecting their behaviour and abilities in the field
  • level locations of all sizes and shapes, with infinite scenarios generated over them
  • natural, easy to use context-sensitive interface
  • clever AI that needs no babysitting
  • Location and Mission Builder at your fingertips, with missions easy to share between players
  • freeform gameplay supported by reactive AI, open structures and multiple gameplay options
  • realistic tactical options such as door breaching, flash bangs, coordinated entries and sniper support
You can find out more information on Door Kickers official site. You can like Killhouse Games on Facebook and follow them on Twitter for up-to-date info on Door Kickers as it gets closer to release.

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Broforce update brings new Level Editor and Characters

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Broforce is a run and gun side scrolling platformer developed by Free Lives Games and Devolver Digital. It’s currently available through Steam’s Early Access progam, with an actual release window of sometime in 2015. Broforce will feature single-player, cooperative and multiplayer portions, so you’ll never struggle in finding a new way to play the game.

Even though the game is in Early Access right now, Free Lives Games is still updating the game monthly since its release back in April this year. Early Access has given developers a way to release their games ahead of schedule while still providing necessary additions to any given game’s architecture. It’s really a very cool and interesting new take on game development. We’re excited to see where it takes us in the coming years.

For now, take a peek at October’s Workshop Update:
IMPROVED SYSTEMS
STEAM WORKSHOP SUPPORT
  • You can now share levels and update previously published levels on Workshop
  • Automated GIF generation of all levels posted to Workshop
  • Improved custom level browsing

NEW LEVEL EDITOR LOOK AND FEEL

  • New triggers available for scripting level success, failure, victory and defeat
  • Character commands - you can now script enemies’ behaviour
  • Enable / disable triggers with trigger actions
  • Mass doodad replacement tool and doodad filter
  • All Expendabros content integrated including saw blades, gun walls, new forest theme and female villagers!
NEW BROS!

THE BRODE

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The world’s deadliest assassin is on a rampage to get bloody retribution. She’s working her way into even the most cold and hateful mooks’ hearts…with the Five Point Palm Exploding Heart Technique. Revenge is messy.

BRO MAX

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When terror take over the highway, there is one man who is ready to stand alone…with a team of 24 other bros…to beat back the madness.
AND MORE!
▪ New levels! ▪ New enemy - Bazooka Mook ▪ All new foliage with deeper, thicker jungle

UGH!!! We see all of this and keep wondering, “Where is the Linux build?” As of right now, we are awaiting a reply from Free Lives, so stay tuned.

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Open world construction game Buildanauts on Kickstarter

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TouchTilt Games announced today the launch of a crowdfunding campaign for its innovative open-world construction simulation videogame, “Buildanauts.” The game, set for release in early 2015, is being developed for Linux, Mac, Windows PC, Wii U, PlayStation 4, and Xbox One.

Developed by Halifax-based TouchTilt Games, “Buildanauts” will allow players of all ages to experience a vast, open world where they can design and build their very own living town. The whimsical, non-violent construction simulator lets players operate heavy machinery, wield a variety of power tools, and complete assignments and side-quests as they build the town of their dreams from the ground up.



“I’m making ‘Buildanauts’ because it’s the game I’ve always wanted to play with my children,” said Shane Whitehouse, CEO of TouchTilt Games. “That’s why I believe our Kickstarter campaign will be a success. I know there are other players out there who are thinking, ‘Why hasn’t anyone made this game yet?’ Well, we are making it; and with your help, it’s going to be amazing.”

Features:

  • Explore your own open world
  • Design, build, and manage a town from the ground up
  • Operate heavy machinery and wield construction tools
  • Build with a friend in 2-player co-op mode
  • Soundtrack by movie industry veteran Sean Beeson
  • Developed for Windows, Mac, Linux, Wii U, PlayStation 4, and Xbox One
Funds provided through Kickstarter and Steam Greenlight will allow developer TouchTilt Games to complete production of the game, which Whitehouse estimates is 50 percent done. Crowdfunding will enable TouchTilt Games to complete the game and polish the user experience, then port it to consoles.



The Kickstarter campaign for “Buildanauts” ends on November 5 th.

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Sentris receives performance update for Linux and SteamOS

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In case you missed the original post, Sentris is a rhythm puzzle music creation type game that looks a bit like Simon, a classic game from the 80’s. The trailer shows a unique game that seems strange and abstract in all the best ways. While Sentris is currently on Steam Early Access, Timbre Interactive just published Alpha 2.



Here are the changes, including several new features:
  • Tutorial
  • "Preview Block" Button
  • Four new Synthesizer voices
  • Selectable synthesizers on any level
  • Minor key signatures
  • Major Linux/SteamOS performance improvements
  • New colors for the Bamboo Forest background
Your game should update automatically when Steam is running. Please take a look, especially since Sentris has a much-needed tutorial, which makes the gameplay that much more compelling. Giving the player a chance to really feel out the release and get used to the functionality.
Of course we here at Linux Game News have been playing Sentris using an xbox 360 controller, functionality works nicely. And the controller is integrated into the tutorial, which works seamlessly on Linux.

Sentris is also an official selection at Indiecade, Timbre Interactive will be giving a performance of the title during Night Games. It will also be running at the Ouya booth during the day. So do say hello to Samantha Kalman, the mad scientist and developer behind the inventive indie title.

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A Golden Wake set to release next week for Linux, Mac & PC

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A Golden Wake, the 1920s-themed adventure game published by Blackwell series studio Wadjet Eye Games, will launch next Thursday, October 9. The publisher wants to give players a chance to check the game out in advance, so it is offering a demo, which players can download for Linux, Mac or Windows PC through the game’s website or via Steam.

Try out the Demo: Linux, Mac and PC
The demo takes place at the beginning of the game as Alfie tries to get his foot in the door with George Merrick, the real-life real estate mogul who figures prominently into A Golden Wake's storyline.

Squeaky clean entrepreneur Alfie Banks comes face to face with harsh reality when gangsters, the Great Depression, and raging hurricanes come between him and the American Dream. Set in the legendary suburb of Coral Gables, Florida, A Golden Wake draws you into a fascinating time and place in modern history with a carefully researched story, nostalgic pixel art graphics, and creative point & click adventure gameplay.


Developed by Grundislav Games, the studio behind the episodic Ben Jordan: Paranormal Investigator, A Golden Wake was first announced in late June.  It stars squeaky clean entrepreneur Alfie Banks, who comes face to face with harsh reality when gangsters, the Great Depression, and raging hurricanes come between him and the American Dream. Set in the legendary suburb of Coral Gables, Florida, A Golden Wake draws you into a fascinating time and place in modern history with a carefully researched story, nostalgic pixel art graphics, and creative point & click adventure gameplay. Those that purchase the point-and-click adventure game prior to its October 9 launch will receive a free digital version of its jazzy official soundtrack.

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