Really Slick Games are still actively working their up and coming title, Retrobooster.
Now, the game itself is still in active production and has been for some time. And, after having spoken with Terry Welsh, the mastermind and mad scientist behind the up and coming Retrobooster. I have always been impressed by his level of knowledge and the five part contribution to gamedev.net. And yes, the man just lets loose in order to bring his knowledge to the table. Another asset in game development in both OpenGL and Linux in general.
In fact, Really Slick have gone out of the way to bring some major fixes and updates. Keeping not only Linux Game News informed but the community in general. And, I like this ideal of game development, progressive. Getting feedback and then implementing changes.
So, without further adieu, here is the update:
- Bug fixed: Terrain tile warping was distorting some terrain in strange ways. This is mostly a cosmetic improvement.
- Bug fixed: Invalid shaders were sometimes causing an ugly first frame when starting a new level.
- Bug fixed: Fixed rare crashing bug (only saw it about once every 3 months during development).
- Heavy remodeling of Level 4 to introduce some better flying challenges.
- Reduced enemy weapon damage values and increased amount of enemy fire.
- Added mini tokens that restore 10% of health or shields.
- You cannot be crushed by small enemies anymore, only larger ones that do not appear in the demo version.
- Automatically switch to Ion Bolts (default weapon) when other primary weapon runs out of ammo. Good idea, Derek.
- Added splash damage to most explosions. Made a few exceptions so, for example, player’s missiles do not destroy one another.
- Score multipliers are now increased by doing damage and destroying enemies. Before they were only increased by destroying enemies.
- Added visual and audio feedback for score multipliers so that you know if you are about to go up or down a notch.
The modifications to score multipliers also affect these new gameplay changes. The higher your score multiplier, the more likely it is for tokens to appear.
Finally, I added some big gears to Level 4. This gives a better sample of the flying challenges you’ll find in later levels. This change is fallout from the ongoing level design process that has been keeping me busy lately.
NOTE: In other news, Retrobooster will be shown at Indie Press Day on May 22nd in San Francisco. If you are a member of the press I hope you come and see all the games.
LinuxThese packages contain a 32-bit game that will work on 32-bit or 64-bit versions of Linux. The game may fail or behave poorly on 64-bit Linux if you have not yet installed 32-bit compatibility packages for your video and audio backends.
rpmretrobooster-demo-0.6.5-1.i686.rpm (106 MB) Download from Indie DB or GamersHell or Really Slick
> yum install --nogpgcheck retrobooster-demo-0.6.5-1.i686.rpm > retrobooster-demoOr go to Applications->Games->Retrobooster Demo
debretrobooster-demo_0.6.5-1_i386.deb (106 MB) Download from Indie DB or GamersHell or Really Slick
> dpkg -i retrobooster-demo_0.6.5-1_i386.deb > apt-get -f install > retrobooster-demoOr go to Applications->Games->Retrobooster Demo
tar.gzretrobooster-demo-0.6.5-1.tar.gz (106 MB) Download from Indie DB or GamersHell or Really Slick
> tar xzvf retrobooster-demo-0.6.5-1.tar.gz > ./retrobooster-demo/RUN
This tarball is intended for Linux user who have no luck with the rpm or deb packages. The tarball version will only work if you have the correct dependencies installed. Depending on your Linux distro, you will need to install the 32-bit versions of these packages:
- Ubuntu: libc6 libstdc++6 libgcc1 zlib1g libgl1-mesa-glx libglu1-mesa libfreetype6 libpng12-0 libsdl1.2debian libsdl-mixer1.2 libogg0 libvorbisenc2
- Fedora: glibc libstdc++ libgcc zlib mesa-libGL mesa-libGLU mesa-dri-drivers freetype libpng libpng-compat SDL SDL_mixer libogg libvorbis alsa-plugins-pulseaudio
- Other distros may have different package names.
installerretrobooster-demo-0.6.5-1_installer.exe (106 MB) Download from Indie DB or GamersHell or Really Slick
Run the installer. Then go to Start->All Programs->Retrobooster Demo->Retrobooster Demo
zipretrobooster-demo-0.6.5-1.zip (105 MB) Download from Indie DB or GamersHell or Really Slick
Unpack the zip file. Navigate into the retrobooster-demo directory and double-click RUN.bat.
[NOTE: Please click on the Post Title in order to link in social media. Linux Game Consortium]